Games can hit all the marks of story, even when it isn’t a storytelling game. The basic conflict between sporting teams can feel like a good story without the themes and only light characterizations. A good ball game can be more epic than the average thriller.
History-based board games can give you the feel of playing within a historic novel. I enjoyed putting several hours into Avalon Hill’s Kingmaker, an old game set in England during the War of Roses. The pathos you feel in a game like that could be a spark of humanity or megalomania.
I’m thinking about this because on Thursday I finished playing for the second time Legend of Zelda: Breath of the Wild. It’s a compelling, open world adventure that gets close to having an epic feel, but doesn’t have the depth of character for that. The gameplay is a ton of fun. The environment and main characters are marvelous. It’s comparable to your favorite light-weight fantasy novel with that immersive quality of moving the story forward by your own efforts.
But enough about me. What else do we have?
Translation: A plug for the English translation of a couple more authors.
Political Divide: “Stories are critical starting points for civility. If we understand one another, we are more likely to see each other as fellow human beings and fellow citizens rather than opponents or even worse, enemies. If we know each other’s stories we are more likely to trust one another.” (via RealClearBooks)
Happy Birthday: Charles Dickens (1812-1870) has a Toronto-based fan club that has been celebrating his birthday (February 7) since 1905. They also hold a Dickens-themed Christmas tea. “This is not a scholarly society.” (via ArtsJournal)
Video: How would each of the Southern states prepare a meal for you?
Editors: Do copy editors crush young words beneath plodding feet? “One man’s infelicity is another man’s favored choice of expression. And there’s neither romance nor adventure without some inconsistency.”
Image by Edwin Francisco from Pixabay