All posts by Phil

Jokes: Just Whom Are You Talking About?

To pick up on Lars’s post about humor using truth to make the joke, I thought I’d note a common subject of humor that seems to have fallen out of favor with some. That’s when the jokes fall into an area of culture or ethnicity.

Stephen He on having his Chinese dad as a substitute teacher

Stephen He hails from China and says in one video he has only been in the States for three years. He makes videos like this one for YouTube and TikTok. Since I assume you haven’t watched the video yet, let me tell you it’s funny. But why is it funny?

It’s funny for multiple reasons:

  • The new guy speaks frankly to grade schoolers.
  • Your dad is your substitute teacher.
  • The experienced or worldly shoots the dreams of the idealists.

But these ideas are rolled generally into the vague stereotype of overachieving Asian adults. In some ways, the particular ethnicity makes it work. Imagine how a skit like this would run if the substitute teacher was Canadian. It wouldn’t. The substitute has to have the air of overachievement or strict standards. The context of a shame culture helps too.

On the other hand, the particular ethnicity doesn’t matter because the comic ideas or widely seen. I’ve heard Asian Americans talk about their parents, laughing about the exact same things Southerners, Cuban Americans, Pakistanis, and Jews say about their parents. All of us are a lot alike.

On the other, other hand, the particular ethnicity matters because specifics are the true things that make a joke funny. For example, what if you replaced your Alexa with your Cuban Abuela? The essence of the joke may be universal, but the comic has to take it somewhere specific to get a laugh.

But it’s become unpopular to joke about people outside your own tribe. In fact, it’s becoming increasingly unpopular to criticize people outside your own tribe. If Stephen looked Irish instead of Chinese (he says he’s Chinese Irish, which naturally accounts for his good looks), would he be able to tell the same jokes? Oversensitivity among other things would shut him down.

We Live in Technopoly

Carl R. Trueman writes in a debut World Opinion article that Big Tech is working us over and we could barely care less.

“Parents who still think the educational choice they make for their children is the most critical decision they make are sadly mistaken. That they decide whether their children can have smartphones is likely of more importance. “

He doesn’t invoke Neil Postman’s name, but he does repeats ideas I heard from Postman first. We think of technology as assisting us, as doing our bidding, but when we ask our tech what it would like us to do, then we surrender to the tech in our hands and begin to live in a technopoly.

Trueman says technology “mediates reality to us, and in doing so, it reshapes how we imagine the world and our place within it.”

Would You Say God’s Love Scandalizes You?

Jamie: [in English] It’s my favorite time of day, driving you.
Aurelia: [in Portuguese] It’s the saddest part of my day, leaving you.

Jared C. Wilson has a new book out called, Love Me Anyway: How God’s Perfect Love Fills Our Deepest Longing. The quote above from the movie Love, Actually doesn’t make it into the book, but many song lyrics do as Jared plays with popular sentiments on his way to expounding God’s marvelous love.

He posted quotes from the book on his blog the other day.

  • “Think of what love might result if we all put each other’s interests ahead of our own. We’d find ourselves in a beautiful stalemate.”
  • “Most of us are prepared to love others only up to the point where it begins to actually cost us.”

Actively suppressing our self-interest out of concern for God and each other would certainly rework how we live in society. And they thought Christians were weird before.

The Fight for North Koreans

Part two of The World and Everything in It’s story on North Korea is out, and it’s explosive. I haven’t heard these details before. It gives you hope that the regime cannot continue.

However, the current president of South Korea Moon Jae-in works against that hope. From the transcript:

Gordon G. Chang is a China analyst and author of The Coming Collapse of China. He thinks that Moon’s hard-left economic policies and his history suggest that he really wants to establish socialism in a unified Korea. He’s limited because South Korea has a democratic government.

CHANG: But if he could do what he wants to do he would formally merge South Korea and North Korea and I think he would impose a strict socialism in the South so it would be a very different South Korea. It wouldn’t be a democracy, it wouldn’t be a free market society, it would resemble in many respects what we see today in North Korea.

What’s more, Chang says, Moon hopes to align this unified Korea with China.

CHANG: Moon Jae-in, if it were up to him, he would end the alliance with United States, throw out American troops, and essentially become a satellite of China.

Screams in the REalm of Impossibility

Collaborative games are something of a niche market in computer and board games. Perhaps it’s just easier to design a game around only one player.

In 1984, Electronic Arts released a cool, run-for-your-life game called Realm of Impossibility. Players had no weapons against hoards of zombies, orbs, and spiders. They could only drop crosses to block them temporarily and collect defensive spells to divert them for a few seconds. The main weapon they had was speed.

You can see the gameplay in this video review. About half of the dungeons have features similar to optical illusions, so beginners could run down dead ends that don’t look like it at first. That and the running like mad are two parts of the joy of this game. The third part is being able to play with someone else.

I remember playing this game with other people, yelling in mock fear of the terrors chasing us, getting separated, blocked, or killed, reviving each other, and booking it for the side of the screen.

“I’ll draw them away. You grab the thing.”

“Run, run! AHH!”

Playing by yourself was fun enough the first couple times, but it was a short game that didn’t change. It didn’t have the replayable nature of Pitfall, which seems odd given that Pitfall was just the Gen-X version of Temple Run. (Maybe it isn’t odd at all. People play Temple Run for hours.) But as a two-player game, both of you running to escape the hoards, Realm of Impossibility was great fun.

Simple War Games and How I Was Accused of Cheating

I mentioned before that one of my high school friends enjoyed realistic war games like Avalon Hill’s Tobruk and Squad Leader. Those are games with many numbers and complicated mechanics for building defense and attack strength. At least, they were complicated enough for me–a guy who tends to send one tank or team out to shoot up the enemy and takes too long to realize it’s a pretty dumb move.

That’s many steps away from games like Risk that just ask you to roll the dice to see how many enemies you kill. Risk limits your strategy options to piling up troops in Indonesia or North Africa to bottleneck incoming attacks. Squad Leader, according to BoardGameGeek, “utilizes programmed instruction to guide you through 12 scenarios of increasing realism and complexity. The scenarios run the gamut from street fighting in Stalingrad to armored advances across snow covered roads in the Ardennes.”

It’s not so much a game as it is “a game system which can be used to portray any WWII infantry action.” Measure the fun accordingly.

An advantage to board games, regardless the complexity, is the analog natural of the mechanics. You have a paper rulebook and cardboard pieces with numbers. There’s no programming to open the door to someone accusing you of fiddled with it to win, which is what happened to me while playing Lords of Conquest as a teenager on my Commodore 128.

Lords of Conquest was fairly simple. It allowed you to choose one of several world maps or create one of your own. You took turns selecting your territory or have the computer do it for you. Then you moved troops, controlled resources, and other things I no longer remember. The main thing I remember is the risk factor.

You could play with one of three levels of risk.

  1. Low: An attacker with equal force to the defender will always win.
  2. Medium: An attacker with greater force than the defender will always win. Maybe equal force would result in a draw without damage to either side.
  3. High: All attacks were based on percentages. An attacker with equal force to the defender would have a 50 percent chance of winning.

Playing with high risk was the only fun way to play, and it helped me understand simple odds. If I had a 40 percent chance of winning without any risk of losing my own forces, then I might as well attack on my turn and see what comes of it. My smaller or equal forces conquered larger ones many times. That’s how I won and earned accusations of cheating via programming. I was simply willing to take the chance of winning. If losing an attack meant losing my own territory, it would have been different, though maybe you could draw an enemy power into a vulnerable position with a feinted loss.

People don’t understand simple odds like this. They think if a die rolled three, two, and three, then I must turn up five or six next. But each side as a 1/6 chance of being rolled. Sure, it’s unusual for the same number to be rolled four times, but each roll has the same odds. And in a game that only rewards you for getting the right number, there’s nothing to lose.

World Radio Live and Free North Korea Radio

If any of our readers live in the Twin Cities area, you may be interested in a live event coming September 30 to Free Lutheran Bible College & Seminary in Plymouth, Minnesota. Key voices heard on The World and Everything in It podcast will be there, and we’ve boosted that excellent show a few times on this very blog. Seating is limited, so register ahead of time.

Today, The World and Everything in It has released the first of a two-part program on Free North Korea Radio, which has broadcast into the Hermit Kingdom for several years. Read some of the story in this piece, “The Campaign Against Kim.

In today’s program, they tell of humanitarian supply trucks going into North Korea and government troops following up afterward to collect everything that was given out. Children came to understand that they shouldn’t eat the cookie given to them because one of Kim Jong Un’s agents would be along to take it away.

Are We Safer Now Than 20 Years Ago?

Twenty years ago on September 11, I worked in a cubicle-divided office, starting an uneventful day. One of us, I think my boss, must have checked the news or perhaps got word from family that there had been an attack at the World Trade Center in New York City. I don’t remember that we were aware of the first plane hitting the tower while it was still considered an accident.

We went into the conference room and watched the live broadcast of the burning buildings. I think the second plane hit the tower, but I did not see it. I think I was unable to accept what was happening. Someone said the building would fall or could fall, and I remember saying, “No, that couldn’t happen.” Then it did.

I want to say that the boss sent us all home, but I don’t remember. I don’t remember how the rest of the day went. My children weren’t old enough to know what airplanes or New York City were, and I don’t remember if my wife knew anything about it before I got home.

It’s been 20 years since terrorists attacked New York City with hijacked planes. World News Group’s podcast, The World and Everything in It, has been talking about 9/11 and the Taliban all week. I recommend listening to each one of their 30 minute podcasts. Here are some highlights.

Are we safer now than we were before? With Afghanistan back in the hands of the Taliban, has anything changed? Yes. Many things have changed. Afghanistan is not the same country it was 20 years ago. We’re already seeing resistance to Taliban rule. Though some of our officials repeatedly try failed policies, thankfully they are not in ultimate control.

I think you and I would agree this battle is not primarily man-to-man. It is part of an ongoing spiritual battle. And Christians have never been more or less safe in the hands of the Almighty.

Glory to the Father!
Glory to the Son!
Glory to the Holy Ghost!

As it was in the beginning is now and every shall be, world without end. Amen.

Playing Board Games as a Kid

I’ve always enjoyed table top games, and my family were not gamers. We played games occasionally, and I think I largely encouraged what we played.

I could be wrong. On vacations, my extended family played Canasta, Spades, and “The Dictionary Game” long before it ever was published as Balderdash. Perhaps my older siblings brought some board games into the house, because we had an old edition of Parcheesi and an art masterpiece game long before I was old enough to show interest in them. In the early years, I was interested in PayDay, a silly, pun-filled game about making it to the end of the month. (I think that’s where I learned of the classic book Running to the Outhouse, by Will E. Makit.)

We played harder games in a gifted program in which I was placed for grades 4-6, games like Avalon Hill’s TUF, a dice game that asked you to make the longest working equation you could from the roll you made. You always had an equals sign and some kind of math symbol with the numbers, maybe eight dice total. It was hard. Other games I remember were Word Power and The Stock Market Game. Avalon Hill made great games back in the day. I wasn’t good at Word Power btw.

One of the project choices in that class was to design a game. I think I worked up two of them, neither entirely successful. One was an adventure. I vaguely recall a board that resembled a Narnian map with a sea serpent in watery sections. There was some kind of Sasquatch and a UFO too. Players could move in any direction on the grid in search of treasure, which was hidden by someone controlling the enemies.

The thing I remember most about this is working with my dad on how to design the game pieces. He cut up a broom handle to make each piece. The rounded tip of the handle was the UFO. Dad made smoothly sanded player pieces in different colors. I don’t remember how we handled the two monsters. I think the other kids liked it. It didn’t totally work as a game, but it was good project.

As a teenager, I wanted to play more complicated games but didn’t have a regular group to do it with. My sister married a guy who played chess with us often and enjoyed large games like Kingmaker, with a four-hour play time that probably begins after you study the rulebook for an hour or so. Diplomacy was another one we started and never finished (six-hour play time?!). I wasn’t good at these games. How could I be without playing a single full game?

I think I did play a single game of Squad Leader. That’s the kind of game my best friend in high school enjoyed. Military tactics was one of his strengths, and this was a complicated game that could be expanded into many more tiers of complication. He destroyed me. And I enjoyed it, I think.

Winning is not the main thing in a game. I want to enjoy the challenge of it, even if I lose, which is certainly a strength, seeing that I have had only marginal success in my life. Enjoying the challenge with some good people makes for a fun evening.

If you can tolerate it, I’ll write more about games in upcoming posts.

Will California Have Its First Black Governor?

If [Larry] Elder were running as a Democrat, the press would be celebrating the possibility of California’s first black governor. Instead, we hear nothing about “shattering glass ceilings” or “diversifying” the ruling elite. The New York Times ran an entire front-page article on Elder’s candidacy without once mentioning that he was black. (The article did claim in passing that Elder was an affirmative-action admit to Brown University, an unthinkable charge regarding a black liberal.)

Larry Elder is a nationally syndicated talk show host and lawyer running to replace the current California governor, if voters approve the recall. Real Clear Politics has recall polling results stepping over the line toward approving a recall and Elder is clearly ahead of the many candidates vying for the governorship.

That has the heads of national media outlets spinning.

City Journal describes the issues and some of the media’s attempts to whitewash Elder as a white supremacist. Editor Heather Mac Donald notes how the press celebrates minority status with leftist candidates but have ignored it with Elder’s gubernatorial victory close at hand.